I am a self-motivated 3D artist always seeking to produce high quality works. I have solid experience at realistic and stylized character and organic / hard surface assets for the current state of the art pipeline in animation & game industry.
- Pokemon Toy Collection -
● Produced 3D Pokemon models in Maya and Zbrush for 3D printing.
● Produced 3D stylized characters in Maya and Zbrush for 3D printing.
● Hosted 3D Modeling classes included modeling with Maya & Zbrush
● Supervised student’s modeling projects.
Chrono Blade - Mobile Game Cinematics -
Dungeons and Fighters - Online Game Cinematics -
Throne and Thorns - Mobile Game Cinematics
● Created warrior character models using Maya and Zbrush
● Realistic Texturing, Creating Clean UVs & Animation Ready Topology
● Baking high to low poly models, optimizing models for animation.